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Hey! I'm glad you like the game! I apologize for the late response. 

There are a handful of families that do not have their house size marked, and they are assigned a specific house size. This is intentional, the original thought being that you couldn't trust every person to fill out an application form correctly, and these families could be assigned to clowns with adaptable house size needs (with the added fun of being able to take a risk and bet on an unknown, hoping it works out). 

The code guarantees an appropriate family is pulled from the database, for every clown each day (excluding "zoo bound" clowns). So if the only compatible family is one that has no house size listed, than their house size must be the correct size for the clown. It's just an extra layer of puzzle to make some days a bit harder.

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it is all good! thank you very much for informing me. I've really been enjoying this game. I figured you could clarify for me and future players since it's a feature and if it had been a bug you would want to know! looking forward to future updates! :) 

No problem! We appreciate everyone who points out things that may be bugs, or that should be improved. We've struggled to get play testers for this game, so your feedback is very helpful in shaping the future of Clown Containment.

There's a handful of secrets to clown containment that aren't written/pointed to in any way inside the game, which can only be discovered by trying things that sound like they shouldn't work. We've debated different ways to hint at these secret rules, but we're both fans of games that reward players for taking risks and trying weird things, so we want to avoid making it obvious. There will be achievements (eventually) that help point players towards the secrets. 

One of our main ideas is that the Reintegration Center is very new, and how clowns fit into society hasn't been well researched. You're given enough information to always make the right choice, but that doesn't mean it's the only right choice.