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(+1)

Played a bit, and I love the sprite arts but I've quit halfway trough cause I'm getting a bit burnout of precision platformers. The game is mostly about really precised controls and a really fast respawn so I like the snappy feeling.

Most of the levels seems more focused on timing rather than difficult jumps so there were some inconsistency in level of difficulty I would advise to order them in number of death according to testers on each level.