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OMG that's so cool!!! Please let us know if kiddo likes it 🧡 And thank you for saying so!

We've wanted to make a roll-and-write for like the last 4 Ludum Dare jams but never got inspired... And this time we inadvertently made one 😅😅 

- ✨Beth

The kiddo  loved the game! We started it together, with me "GMing" until we got a hang of the rules, but after a few rounds they took over completely.  Props to y'all for the rules being so intuitive and well organized! They eventually did build a  raft and escape!

They didn't want to journal while playing but they would tell me little anecdotes of how each day went as it was going. Plus, adding in sound effects when spreading destruction! They had strong opinions that we weren't going to destroy any forests: "NO check marks allowed!!" The kiddo didn't get any of the achievements except for Hard Mode (sooo close to Conservationist!) so I'll get that printed soon.  

They wanted to suggest a Legacy version of the game where you use your finished playsheet but create a new character that arrives at a random hex and has to start from there while the island is already upset. I'm not sure that version would have a high chance of success, but it is an intriguing idea!

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Thanks so much for coming back and sharing your experience. We don't often get to hear about people's game play, and it just makes our day! 

Tell your kiddo thanks for the idea. We will definitely keep that in mind if/when we make new achievements/rule supplements/play sheets for the game. 

It's great to know what age group would easily pick this up and that your kiddo related to the game the same way as me. SAVE THE TREES! There were a couple playtest iterations where I'd been SO CAREFUL with the forests and conserving them, so I didn't get checkmarks. Then I hit an event and just get checkmarks galore rained down on me. Needless to say, I had some editing notes for that bit!.. Those poor forests.

Anyway!! Thanks again, it was just delightful to hear about your playthrough.

~Angel