Played trough the demo on standard Difficulty and I ranked all bosses, although I haven't beaten the last one
Shadow Diff: 1/10 I've pressed random buttons and won
Demon Diff: 2/10 Good way to introduce the player to not mash randomly
Knight Diff: 8/10 need the player to style switch mid battle to dodge certain attacks, I found the hardest moveset to face was sword and shield, the rest I use gaps in the moveset with charged claws, I couldn't reflect many attacks
Witch 3/10 I could reflect all projectiles with one attack and the projectiles makes her dropping her stance making her fight a joke, I think it would be more interesting if the projectiles only would break the barrier (also she shouldn't barrier herself immediately after
Fox 6/10 Wasn't as difficult as the last demo, parried a lot by timing and also mashing R2 string of attacks, got lucky and stunlocked her three times
Ninja didn't beat her
Truly an addictive format but I think it would be better to not have the game to autoretry (or at least have an option for it)