Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

What I like: 

- I like the bold experimentation. It is fun to drag the frog with the platform around. It is very unexpected. 

- I like the simple pixel art.


Some problems with the game:

- It is not immediately clear what I am supposed to do in the game. Is there a goal?

- The frog falls forever and I need to manually restart the game.

- About the design, I am not sure why the frog has a jump or can move if I can move the platform around with the frog on it. In general, there is no limit, obstacle, or clear goal. The mechanic for dragging platform is a good start, I think that the rest of the game needs to build off of that with some limit included for challenge.  Right now, it seems like puzzle pieces that are separate and don't make a clear image.

I have some suggestions for the game, it is your choice if you want to use them. Maybe  there could be a time limit to moving the platforms to add challenge. The frog can be disabled to give a reason why platforms are being moved and a challenge is that he slides around and can die if he falls off.