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I just finished a run that took 170ish turns, I was playing as the purple shrinking shrine maiden facing the dog girl at a size diffrance of 2:2000. she filled my deck with about 6 slobber cards a turn, made me discard a card every time I played a card, and I couldn't charm her without it going back to 0% each turn. (to be fair I guess she didn't attack which is the only reason I won.) I had to convert the energy of the deck from purple to green to do any damage. 

most of this problem was caused by "earth shattering bark" that card well forever be my downfall.

this is a really nice game all things considered, I had fun playing all the characters and seeing the backstory of how each got to play in this game.

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I am not sure it's possible to win with only arousal.

I almost forgot but there is only like 5 diffrant one cost cards in the shop and two of them make you lose the game.

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After a few tries I managed an Arousal win with Kasumi. I added a pair of +3 purple to the starting deck then her 8-cost that converts purple to card draw. On the first turn she gave me two bones, which helped shrink under 25% quickly so the Arousal cards started to draw. I got unlucky and got Scent Marking four turns in a row, but I was able to use her Belly Up to generate lots of purple, add a couple 3-purple and 8-purple arousal card as well as the 30-arousal card that discards a card. Once you have a strong draw engine and a couple of Arousal cards you can inflict arousal very quickly by going trough your deck 2-3 times per turn. You don't even need to worry about the 5 or 20 damage penalty, playing the healing card twice already offsets that.

Slobber can be a pain, but with a good draw engine you can buy a single +2 yellow and purge them.

On other characters I always tried to get Daisy to do her <100 move that makes her play 1 intent per turn for 5 turns. I haven't tried with Celica, giving up her draw 4 to stay big is too costly.