No you didn’t miss much, I decided not to add an automap because I regretted playing with one when I tried The Bard’s Tale Trilogy with it turned on. The goal is hard to find just because I got really carried away when I saw how well the random generator worked and made the maps way too huge. For next demo day I’ll be making it much, much smaller.
I did intend to add items, spells, and safe places to retreat to so you don’t just end up resting all the time but ran out of time to do it during the jam.
I was going to add some popup menus for setting actions instead of the cycling, that was just a stopgap. I also wanted a way to select which party member has “focus” for certain encounter ideas and stuff like lockpicking so your hotkey suggestion is a natural extension of that.
A crash during an encounter doesn’t sound very good, I’ve yet to have a crash on my end but I’ll keep an eye out for it.
I’ll make an update for DD68 but this game is more like a proof-of-concept and a template I can reuse for a whole bunch of smaller game ideas that would work as blobbers.