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(+1)

Yeah I’ve taken a bit of a step back from Strawberry Jam stuff for a few different reasons that I won’t get into here and this year I was definitely not feeling up to making a lot of music (I was actually planning on taking this year off entirely, after having participated in every previous year to some capacity), but I’m glad that a bunch of people still reached out for music all the same.

I think I need to get better about listing requirements before I’ll commit to making music. I want to be sure that the game’s creators have a chance at actually submitting something (even if it’s incomplete/prototype) and also that we’re on the same page about what kind of stuff they’re looking for, because communication was a big pain point this year.

(+1)

Yeah, don’t have any shame in listing out those requirements, both in terms of communication and what minimum product you expect for the work. Of course things happen and not every person/team will be able to submit - life happens, and a lot can change in a month - but it really is the most respectful thing of your time and work.
(And it makes me sad that communication was that much of a sticking point in a year when you weren’t even supposed to be present. I hope the situations that caused this to be a down year have or will resolve! 💗)