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(+1)

Visuals

1 ... (main menu): rotating is too aggressive & bright -> as a result is hard to focus on main

2 ... add mouseHover/mousePressed animations

3 ... text is on border between hard readable and readability

4 ... aesthetics fits together except those white "JUMP" polygons

4.1 . too much of same pattern (texture) -> add images, noise that pattern is not seen

5 ... this motion when you aggressive use gun & move is very good


Design

1 ... create bigger door so I can pass easier

2 ... why is character always watching walls instead of doo (it was hard to get out) -> sometimes I got body blocked & died inside


Controls

1 ... very good when you get used to it

2 ... only mouse movement proc problem you get stuck into elevator -> you cant get out

3 ... guns pushes you back you get even easier stuck into elevator

4 ... just let user click button to move forward like space & remove scrolling cause it gets in the way


Sound

1 ... very good it fits what are you doing. 


Bugs

1 ... level design physics are made in a way I get stuck ito corner & I am not able to move -> only option is full game reset

Thank you very much for the great feedback :D