Visuals
1 ... (main menu): rotating is too aggressive & bright -> as a result is hard to focus on main
2 ... add mouseHover/mousePressed animations
3 ... text is on border between hard readable and readability
4 ... aesthetics fits together except those white "JUMP" polygons
4.1 . too much of same pattern (texture) -> add images, noise that pattern is not seen
5 ... this motion when you aggressive use gun & move is very good
Design
1 ... create bigger door so I can pass easier
2 ... why is character always watching walls instead of doo (it was hard to get out) -> sometimes I got body blocked & died inside
Controls
1 ... very good when you get used to it
2 ... only mouse movement proc problem you get stuck into elevator -> you cant get out
3 ... guns pushes you back you get even easier stuck into elevator
4 ... just let user click button to move forward like space & remove scrolling cause it gets in the way
Sound
1 ... very good it fits what are you doing.
Bugs
1 ... level design physics are made in a way I get stuck ito corner & I am not able to move -> only option is full game reset