Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is one of the first games I played in the jam (hypnosis! my beloved!) but I knew I wanted to wait to rate it until I could do another run alone, where I could properly concentrate on the hypnosis sequences included.
Definitely worth coming back to! I’m not affected by written trance usually, but the second trigger worked a charm; this is one of the few entries that’s truly got me heated under the collar. The trigger warnings and undo sequence being easily accessible is absolutely part of that; good hypnosis runs on trust, and this lays its cards bare in the best way.

As somebody not into sci-fi the ‘technical’ language of the mission target statement had me a little apprehensive, but the first couple of scenes/swaps quickly gained me back. The tactile, eroticism laden text drags you into the world and its rules wonderfully, and I love how the personalities of each person you hop into influence how you experience it. The bootblacking scene was an absolute joy to read - that’s a kink I wish I could body hop to experience the mental state about, and I got to go on quite the delighted ramble about it as a result of it coming up - and the shapeshifter’s headspace was an absolute joy to experience too.

Definitely was surprised on a re-play that the route is so linear; I was expecting more branching endings, especially with the warning to not jump too quickly. I kind of wish there was the option to turn off the blurred text as well; I adore it as an aesthetic choice, but it does add a little bit of friction when encouraging the trance headspace.

These are minor comments really; this is one of my favorite narrative entries in the jam. Definitely hope to see more from you!

(+1)

Thank you so much for this comment! Most playtesters were not into hypnosis so I was looking forward to feedback from someone who did, this is a very precious slice of insight and I'm glad the language and safeties were appreciated.
I wanted to do more routes and subtleties (including the quick hop thing, which could lead to moments of being stuck in someone for a short while), just didn't have the time ^^" Turning off the blur is a good idea, I hadn't thought of it.

Thanks again, this made me giggly happy <3

(1 edit) (+1)

So glad the feedback was appreciated and this made you giggly happy! ;w; Hypnosis is one of my favourite kinks, so it’s super dear to me to that I could give you some meaningful feedback/chat about it a bit!

I think I can feel the places where those expansions could be done, which is probably why that’s so noticeable on a replay. Think the nature of a jam is inevitably running out of time for stuff like that though, hah!