How did you do the depth of the parallax effect? Where did you get the planet and space background? Cheers!
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Hello!, by depth parallax effect you mean the floating dust like particles? that is like 5 layers of a custom made particle system that cycles particles from one side of the camera to the other. I think now you could do the same with normal particles systems in unity. The planet I create it in a tool named Grand Designer that is to create procedural planets + a Custom shader. The space background is from a set of space skyboxes got from unity assetstore.