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Thanks for the feedback! Yes, holding down the space bar to confirm the walk direction may feel a bit strange at first. The reason I implemented it this way is that, without a confirm button, you would have to press two keys at the same time to move diagonally on a keyboard (for example, up and left). It turned out that, especially during encounters, this became frustrating because players wanted to go up-left but pressed the left key a bit earlier and ended up running straight into a death trap on the left.

Glad you liked it so far. I'm excited to hear what you think about the encounters :)

P.S. You can also try the mouse controls , maybe they’ll fit your playstyle better.