
Update:
- fixed bugs
- boss fight
- hunger clock
- lots of icons
- copied over my usual shaders
Next:
Not much time left, so I'll probably wrap up as best as I can. Don't want to add much more to it otherwise I won't have a complete game. It's better to release a short game than an over-scoped half-game. I might just add end of level upgrades and try to do them in a non-modal way.