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Update:

  • fixed bugs
  • boss fight
  • hunger clock
  • lots of icons
  • copied over my usual shaders

Next:

Not much time left, so I'll probably wrap up as best as I can. Don't want to add much more to it otherwise I won't have a complete game. It's better to release a short game than an over-scoped half-game. I might just add end of level upgrades and try to do them in a non-modal way.