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(+1)

An interesting idea is having the setting take place inside a computer for a strange place, where the environment, enemies, and systems are all based on internal computer components. The controls feel very smooth.

One improvement that could help a lot would be adding clearer visual indications for interactable objects, since it can sometimes be hard to tell what can be interacted with at first.

Still, good work!

I think that is so true, thanks for the thoughts with it!