Hi,
I'm curious how other indie developers collect bug reports during playtests.
For example when players encounter things like:
-
getting stuck somewhere
-
something can't be clicked
-
UI behaving strangely
-
puzzles being confusing
Do you usually collect those reports through:
-
Discord
-
GitHub issues
-
Steam forums
-
something built into the game?
I'm trying to understand what workflows people actually use.
If anyone wants to help a bit more, I also made a short survey:
https://forms.gle/FTEFdRTtTXca8Bkn9
I'll share a short summary of the results if people are interested.