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Not sure if its been changed but the sensitivity defaults to zero, and is label sensibility which really confused me until I messed with the slider. The key in the kitchen cupboard needs a better way to pick up cause I spent way too long trying to pick it up. At the time of playing I was just too frustrated with this to truly enjoy, however on review and while editing the video, I realised its a good starting place. A few more mechanics and a few more jump scares, even cheap ones would take this game up a few levels. Keep at it as like I said, its a good starting place. Hope this didn't come across as too critical but as feedback to help you elevate the game. Good luck with you next project and I'll be sure to check it out if and when you make another game. 

Thanks for your feedback. It truly helps me since it's my first game.

Keep going, it was a good start and can only get better the more you practice and the more you do. All the best for your future projects.