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(1 edit)

Played the game! As you asked for a bit of criticism, here it is:

What was good:
- The visuals are nice, especially the main character
- The movement also felt good, even though it would be nice to make the camera move upwards and downwards more - imho, its vertical rotation is too limited
- The performance was good. Framerate is a big problem for many 3D WebGL projects, and I'm glad it's not the case for you
- R A C C O O N S

What could be improved:
- If the core of your game is some repetitive action, you should make performing it as pleasing and rewarding as possible. You can add splashy visual effects and particles when the player shoots or when a raccoon is dead. The score text should update with active or flashy animations, like in DMC4, for instance. Also, zooming the screen in and out a bit when the player fires the gun can add to the game dynamics. There's a nice video on YouTube demonstrating many of these concepts named "Can We Make This Button Fun To Press?". I suggest you checking it out!
- Sounds and active music would also be much appreciated. "Tasty" sounds add a lot to game feeling
- A progression system will give the player reasons to stay longer as they will see the reason to play further 

Overall, the entry feels too empty at the moment, but genuinely has a great potential to evolve into a banger if you decide to work on it more after the jam.