player character turned invisible after walking through a checkpoint while invincibility-blinking. the purple wall is a bad indicator of direction-switching imo; the first time encountering it my instinct was to avoid it. controller support would be nice.
Viewing post in Wagie Run (pre-alpha) jam comments
- "player character turned invisible after walking through a checkpoint while invincibility-blinking"
m8 yer helping me a lot with this one. People mentioned me about this bug but i cant seems to know how to get it. Thank you, genuinely!
- "the purple wall is a bad indicator of direction-switching imo"
Yes, its but a temporary indicator. I didn't have time to implement it yet, but in the future, the design will be like:- some kind of neon gate shining from the floor,
- with an arrow indicator telling the player on which direction they will be facing
- "controller support would be nice"
Aye, and so was the BGM. On the way m8
Thank you for playing my game, and giving me these feedbacks o7