I guess you understood the theme of this edition of AmiGameJam literally and the game fits in perfectly. However not everyone understands it the same way what can be observed by other contestants. The game has its unique loveable features (for those who remember the 80s) but also is not free of some bugs and some inconvenient ways of gameplay. Objects are too big or too close to the player what artificially makes the game harder. I'd prefer to have more levels but with more convenient gameplay. Anyway, good attempt with room for improvement.