No worries, happy to clarify!
-The GM sets the target difficulty for success on a roll.
-The GM will award money as the players earn it. Alternatively, the players may agree on an amount of money to be awarded on success of various tasks.
Ahhh gotcha. Thanks for that. Planning on running my husband and daughter through a scenario where they play themselves after I went missing, and since they couldn’t get life insurance since there’s no proof I died, they’re struggling to make ends meet. I took the dog with me but the cat becomes the conduit for Satan to speak to them. Should be a brilliant way to get them to finally role play together without arguing the entire session. :)