Comments below clip:
Liked the structured destruction of why almost every horror game's predictable [to a tee] and why.
Possible ideas for a sequel [list made by Boogadoo Games and myself]:
1 - exploding lightbulbs
2 - knocking on doors
3 - extremely loud noises/sounds
4 - burst steam pipes blocking the way
5 - dead end while being chased
6 - extremely fast dying batteries
7 - look behind you [signs/advice]
Regardless, I had tons of fun playing your game. I didn’t run into any bugs, hiccups or other snags, so kudos to all involved in making this awesome game!