A massive and impressive feat for a team of three in just one week! The lighting quality and the terrifying monster designs give the game a very distinctive atmosphere. Using the daggers is strangely enjoyable, and the sense of survival reminded me of classic games. I agree with the comments about the crosshair, but the game shows great promise as a starting point for a larger project.
I would be very grateful to get feedback from an ambitious team like yourselves on my game :)