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This was a good implementation of the cover. The music and sound effects worked perfectly. It was also really addicting. Sometimes it would've been nice to know why the bullets weren't shooting (which I assume is a cool down timer), but it's possible I missed a queue.

Thanks for playing and for the kind words. There is a cool down timer, and there is a visual que that for some reason didn't work in the web build (the turret lights up when ready to fire). It follows the original Space Invaders - you have to wait until your missile hits an enemy (or enemy missiles), or goes off screen before being able to fire again.