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(+1)

Played through till level 5. I stopped in the spacey blorb dimension area.

Like: blorb, bounce jump, rolling, space dimension music 

Criticism: I think too much precision is needed to progress through the levels with how finicky it can be to control blorb. I also think the night level is too dark, the foreground platforms and blorb should be more visible.  Respawn animation takes too long which is noticeable with frequent deaths.

Top gob, my arch nemesis...


Thanks for playing! Point taken on the precision required, I'm trying to strike a balance between being challenging and being a "rage game". The night level is definitely too dark, I'll brighten it up. "It looks good on my monitor" TM