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(+1)

I do hope to at some point fix certain things like projectiles being dragged by their source entities or some enemy hurtboxes not always receiving damage.

Because there's stuff I still don't quite get with my current Godot version.

I should fix the text too at some point.

I forgot to do more with the level select menu but maybe I'll add the few levels that would exist in the next update.

Same with the gallery, specially because that "OC ideas" curse of mine might return.

I'll try to think ways of adding more to the visuals, even if there's already some frankensteining behind the scenes.