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(+1)

i must say, this game is very well made, i've only got 2 issues with it to be honest.

1. the camera movement feels a bit janky (might be due to low framerates on my end?)

2. the oxygen system is a bit too difficult. both of my runs ended because i ran out of oxygen, and i'm not sure what i could've done to prevent that. it's not like i was wasting a lot of time or anything.

my guess is since its procedural there's no way of making sure the distance is enough to last oxygen a good fix for this could be by making a ai run through the distances with the oxygen timer running before loading in to make sure it can be done (like pathfinding