Thanks a lot for playing and the feedback, I really appreciate you taking the time to write all of this out.
A lot of this is useful. The text wrapping and note UI are both fair points that I can look into. The oil use is a understandable comment if you have that muscle memory but I dont think I want to add an extra menu or step for the players to have to use a vital action, I can look into making the button press clearer on the UI itself.
The second level key and getting stuck behind rocks are both especially helpful to hear. Its abit out of the way at the end of a tunnel, I can look at making that abit clearer and the rock issue is absolutely the kind of thing I want to catch and fix.
I fully appreciate what you mean regarding the intro potentially giving a rushed impression but see if you feel the same once you've completed the game.
Really glad the atmosphere and note-driven storytelling are working for you overall, and I appreciate you sticking with it. Feedback like this helps a lot.
I can put out an update for this within the next day or two and then let you know so you can continue whenever you'd like to / have time.
Thank you again