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tastygames

11
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A member registered Aug 22, 2025

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I did put the tag "mature" on the game, but yeah - an in-game warning would have been good.  I ran out of time.  After the rating is over I'll clean up a few things including that.  Good to know the humor came through!  I think with such dark themes the humor is important.

OK I had so much fun just running around and knocking shit over, but I couldn't get the pick up/release object to work for some reason.  OK, I just tried again and it worked.  I had to hold the left mouse button BEFORE running into the balls.  I also went outside before reading the warning and was in for a shock, but it was really interesting out there!  I could imagine with a lot more stuff to interact with and more portals to other dimensions coud make it really fun.

I was using keyboard and even with the sensitivity all the way down, it seemed way too responsive for my taste.  Also, I really expected up/down to be switched, as is standard in flying games, so my brain kept telling me to hit the wrong buttons.  But a very pleasant experience overall.

I actually think this could work better as a mobile game where you move around with your finger.  Or if on PC, then with your mouse.  Or at least have that option.

great atmosphere, interesting idea, and while I did have fun playing it (got to 1000 points!) I feel like it could use a few more "gimmicks", like maybe some things that make you run faster/slower/bigger/smaller, and of course more levels (which I didn't expect for a game jam game).

Did you make the falling down and getting back up animation yourself?  I really liked it!  Also: good job on being "invisible" for a bit after being hit.  Once when I was getting up something else hit me but thankfully it didn't count.

the game required internet access to play, which I don't feel comfortable doing.  Do you know why this is?

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was actually really fun to play, even though I'm not really into these kinds of games.  The music is really good for this kind of game.  I love how you dampened the highs for when the player is outside the bowling alley.  A small touch, but a nice one.

I wish the music would come in at the beginning (it only seemed to start after I slept the first time)

I like the old school Game Boy graphical style

was unsure at what to do at first, but it became very clear right away, and is a very interesting game idea.  I found myself instantly wanting to protect my memory and already devising new strategies to do so.  I really liked the aesthetic as well (CRT-like screen overlay.  Simple, yet effective!)

was a lot of fun to play (I like beat-em-ups)

controller support would have been awesome, but worked absolutely fine on keyboard

I had a hard time seeing my character when the screen got busy, so maybe keeping her in the foreground or maybe adding some color or some glow or something

I know the genre generally does only facing left or right, but I really would have loved to strike up and down

also I loved that I could smash non-enemies.  Was really fun!

would have liked a bit more story, though (and the anime cover art is kinda misleading to what the game is)

yeah, the song definitely needed a horror-themed game attached to it.  Funny how close our ideas were, though!

tongue-in-cheek humor is key in a lot of point-and-click games I've played, so I knew it needed to make an appearance in this one.  And it was my intention for them to be hints at how to progress.

thanks for the kind words!

spoon was in the drawer

the "flying face" is technically the end.  I think the text then reads "and now I am god" or something.  I forgot to put "hit ESC to quit", but that is the end of the game.  Was working on it til the last minute so definitely missed a few things.  But yes - horro was the intent, so I'm glad to hear it worked on you!