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does the AI detect and counter potential forks the same way it should when opponent is threatening a 3-in-a-row? because it should, either by immediately threatening a 3-in-a-row of its own or blocking the potential fork. the game below is a case where it fails to see my fork.

Good catch — the heuristic was only counting 2-in-a-rows without recognizing when multiple threats coexist. Patched: the AI now detects forks (2+ simultaneous threats) and weighs them heavily in evaluation. Should be noticeably harder to exploit. Let me know if it still misses cases