This is a really cool and innovative game! I loved the idea of the game, and it works very well in creating that uneasy atmosphere you are going for. The story is intriguing too, with a sad twist at the end. Nice work! Also, thank god for having that visual substitution for the knocking, since I can't have absolute silence and focus on the audio, it was a really helpful QoL option indeed.
Other things I like:
- Graphic is nice with a really consistent artstyle
- I game tutorial and input prompts
Suggestions:
- The game suffers a bit from a lot of waiting, as sound and wind may happen after quite some time. I would suggest reducing the waiting time for the effects, but adding more stuff to look for instead. This should make the game more enjoyable while not reducing the difficulty at the same time
- Knocking sound should be a bit more distinct than the footstep sound
- The idle animation of toying with the torch seriously messes with the whole flickering light, and I would suggest removing that
- The environment would need a bit more variation too if the game is being further developed