Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks!

I read that it's important to make the menu feel good since it's the first thing players see and judge, so I spent a bit of extra time learning about the spring effect for the buttons and adding some particles. I'm really glad you liked it!

About the rope direction, it follows the direction the object is moving. For example, if the object is moving top→down or right→left, the rope spins clockwise.

Oh that wasn't immediately obvious to me but makes sense! Could be nice having an arrow pointing clockwise or anti-clockwise depending on how it'll spin!