Thanks a lot for liking the thruster movement, I spent quite a bit of time perfecting it and improving on the one from last year. I am considering quite a lot turning this game into a shorter but completed game post-jam, I am considering some small alterations to the movement tho, faster ascend speed with higher cost, shorter dash distance and the addition of an new mechanic that turns you into a living rocket :3 , other than that I consider the thruster movement perfect. The reason for all these movement mechanics will be damage scaling with speed and player expression through it.