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(+1)

Key rebinding is on the agenda for the next update, but is one of the more technical things I have to figure out (I'm still largely a beginner to the more backend coding stuff. ) It hadn't occurred to me that people with 60% keyboards couldn't play as I'm just using the standard  retro-style layout that some games use, but there is barebones controller support in the currently available build

glad to know! keep up the amazing work!