Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

lokapz

19
Posts
1
Followers
A member registered Oct 22, 2023

Recent community posts

I really like this so far! The sprite work is really nice, and I like that there's some dialog during the vore scenes even if my eyes are looking back and forth pretty quick ha

I generally am into same size stuff, but the pc being a little smaller makes a lot of sense in the animations (especially once in the belly) and I like it! Also nice that there's just a lot of variety in the scenes for sure!

Now for feedback, I see you're already working on that it's easy to just spam and kill anything except the one boss you have to parry. I think bringing that to more enemies could be cool!

For something more specific to me though, I'm colorblind. The brown of the wooden platform against the gray of the walls before you get to the lady who says the racoon has been playing music too much is actually invisible to me except in the very brightest part. I figured it out through just jumping at air and walking till I fall, so no biggie, but big sections of that might get tough. It's a very minor issue, just if you were looking for any problems at all that is one for me and probably some other people.

Please believe me I don't want to say anything bad about your game ha, it's great! Just one thing my messed up eyes spot that not everyone would.

I'm definitely interested to see where this goes and I wish you good luck with it all!

You could do it with a keymapper of your own too


I don't mean to sound like an ad, but I use rewasd, You can map anything to any button on controller, I think you could for keyboard too. I play pretty much everything on controller way before it ever gets support for indie games ha

This is really good so far! I haven't seen many platformer vore games that feel as much like a real game as this, the movement is really nice!


The art is good too (both the in game pixel and the regular drawings for closer looks), and I really like the multiple characters available through perma vore idea.


I didn't really run into any issues, seems to be running smoothly. Lots of what you've mentioned in the FAQ sounds good too! I'll definitely be watching this one, pretty good chance I'll pick it up when it's all the way finished.

I'm sad to see it end for real. I've been playing when you update for at least a year or two, it was always fun to see it show up again! And you're already talking about a new game I hear, I'll probably be checking it out.


But I'm also happy to see it actually finish! So many somewhat similar games just kinda stop and you don't get to see the whole vision for the game.


You had so many good ideas and characters, I'm glad to see them come to a real conclusion. The main plot at least. I suppose there's room for more in this story, but if you want to leave it here it makes perfect sense too, I have to imagine it's good for most of them ha


Most of the characters all got some real use out of what they've been developing over time too, for the final act in a serious situation at the time, but still in line with the kinda funny or even just fetish stuff that lead them up to there.


I'm not going to say much more here, I may or may not post later to the 1.0 update page specifically but I don't want to post any kinda spoiler here. 


I capped out at about 52 hours, I did a lot of talking to inanimate objects or going the wrong way looking for secrets in my playthrough. I found a couple, can't say I've found em all. Later half I could talk to more of them, I like that. I doubt it was for me, maybe a lot of people were asking for that content ha. And I'm glad Alex played a role eventually, I was wondering about that


I think I'm gonna do a full new playthrough soon. I remember the first time I played there was already a big chunk of content, but probably under half what there ended up being. I'll kinda miss seeing holiday or current event themes lining up with when they dropped in real life, but I'll like seeing it all and remembering it much better when I can play it as a seamless experience.


Anyway what I'm trying to say at the basis is, I loved your game! 

I'm not sure of a good way to send it but if you can think of one I could yeah

You didn't happen to keep your old folder did you? I usually keep mine until I at least beat the new update so I can have my old www folder in case of issues. Never had an issue yet, but you never know. 


I could maybe even send you a save if there's a way we can figure that out. I like to think I found all the secrets, if so I have a save that's a current full clear and maybe one from last update the same way. 


At the same time, I don't think it would take 2 years to play again ha. Once it's fully finished I intend to do a full playthrough again

How can you get scammed for free? 

Now whenever there's one writer you can pick out common themes, and especially when the piece of literature is horny.

Still, I think our writer has done a good job making different characters and making interactions between them. Maybe they're many sides of the same mind, but that's interesting and you can't ask for more without a team. 

If it's not fun for you feel free to not check it out for free anymore. 

I'm interested to see where this goes. Largely to see where the main plot with Someone ends up, but also to see what happens with everyone else. 

And to see the new art, I especially like the enemies. 

Oh btw I didn't downvote you, but how much did you play? 

I started playing cause I thought it might be a vore game, I didn't mind it being a stuffing game, I kept going because it's a good game 

The only game I've found quite like this so far. I really loved the over the top transitions and music ha, the actual meat and bones of it as a vore rpg are super solid too. Cool battle system, some boss fights are challenging enough to feel like you can't just click through but nothing is too ridiculous. The vore in fight system is nice too.

The art is nice, and some of the cutscenes near the end really surprised me! 

Anyway to echo what everyone else is saying, I'd like to see more! I realized I missed an area after I won, but I think I've found everything now. I guess I'll have to say bye bye for now, but hopefully not bye forever.


Forward - spoiler and question




I found one pred scene in the world where I uno reversed her. Did I miss anything else? More of those would be cool too if you expand this! I really wanted to go back to the cat village after I had the hunger too ha

Sometimes the sidequest releases really pop off, and for me, this one did! You got a navigating relationships quest, a vore quest, and a weird stuff that relates to the story quest. 


Folks who like just feeding might feel left out, that's not my thing so I was happy to see a vore heavy release. Two in a row really if we think of Cat, and I'm curious what happens with Alexander (lol). Still curious to see what happens with the main plot, which seems to generate your wildest enemies that I always like seeing ha, I appreciate your "out there" art as much as your art about the things that clearly draw people to this game. (Me too)


I like the someone, noosphere, etc story as well. It's, uh, relatable ha. I like to hear your ideas


Vlad got us close to there, and I have a feeling he might get OP eventually. 

Great game! I heard of it a few days ago from some reddit post, they said it was another game from the dev of retale and snackdown and I had to check it out!


Love your work btw, only one I haven't finished yet is checkmate. I'll have to go back to it.


So, I think I won. I did all the sidequests and beat the clear boss, but I'm still gonna wander around just in case.


I of course love the art, and the battle system is pretty cool. I think it could be a little harder, I relied on Ambrosia a lot to lose ha, but maybe I just made a really good wheel.


I always kept vore wedge on my wheel, and I made a point to always use it. Glad to see pred mode available! Would be cool if bosses and stuff got special dialog for it, or if there was some bonus for winning that way since they have to be <= 5 hp, but I'm just happy it's there :)


It's hard to say for sure, but this might be my favorite game of yours yet. Just so you know, I've only recently started playing bg3 and I love it, but once I found this game I decided I'd rather play this with my free time. You beat the goty lol

Hey! I saw there was an update and I checked it out some more.

I can't believe how much I left on the table the first time through lol, our other commenter saying there were 6 scenes got me looking around. And I found some that weren't really mentioned as in observer scenes. I still have to look through more of this game to find everything, I felt like I was being thorough at first but I've realized I wasn't at all now.

I want to be clear, I love what you're doing here!

Minor gripe though. I've seen it mentioned before, but I don't see a solution. If there isn't a solution yet, that's fine too - I know this is an early build.

When things are on the right side of the screen, I can't read the text that pops up. Half of the text box is off screen. So for instance, inspirations or pred skills. For inspirations usually I'll just use them to learn what they are and then undo my turn, although unfortunately that did lose me an endless run where I never saved. I wanted to put high stakes on myself, then I found (after popping inspirations) not only could I not reset my turn, I also couldn't end my turn. That was a bummer when I was at the last fight before the boss.

The pred skills are more important to be able to read though, you don't get many of them after all. I can't see either.

That's a minor issue though, I'm sure it'll get worked out. I'm still really excited to see where this story is going! Especially having explored so many more ways it can start! Like I started out thinking mc would be pred or prey basically, and those are there, but also I can see now mc being or having a doll, or just many other ways the characters all interact. If you keep the same quality of storytelling this game is going to be amazing when it is finished!

Just found this game a few days ago and I have to say, it's really impressive so far!

I'm not sure I've found everything in the story that's available, but I did play it a couple different ways and it's nice to see that choices can have a long term impact on how things play out. The card battle system is actually well-balanced and fun, it really could go either way most times. I love that the story keeps going through the fight as well, those scenes have been some of the best I've seen in a game!

Endless mode has been fun too, sometimes I feel a little overpowered but it's hard to feel that way at the boss fights ha. It's nice to see more characters and new cards, gives me an idea of some of what's still to come in story mode.

With a well written story, good art (even every card is different, nice touch!), fun gameplay, and already more lore to read I'm definitely excited to see where you go!

Nice update! Those were some of my favorite side missions in a while! Plenty of good noms and good new artwork ha, but as always the writing is maybe the main highlight. Feels like I know most of these characters pretty well by now, and it's nice to get to know them better. Especially I feel like we learned a lot more about Madison, I really liked her mission!

Potential huge spoiler ahead, I don't know if there's a way to block it so I'll just use strikethrough:

We finally get trashcans with something in them in this update! It was teased in the past when I was asked if I was really going to check every trashcan, but other than that I think all of them have been empty before.

And if you can believe it, some even cooler things happen than that!

Anyway to anyone thinking of playing it, check it out! And Zenthicks, thanks for continuing to drop bangers!

New update was a good mix of funny and hot, mostly for the quest to throw everything in ha. Also I contest the contesting of dumpster, even though the dumpster refuses to give me further commendments. 

Ah I didn't think of that, thanks!

Hey, first off I love the game so far! Think I commented before over on DA but not here yet. This time it's because I ran into an issue though.

I saw 13.1 was up now so I went to try it out, I copied over my save and I can continue, but when I talk to Keith it says I'm at the end of the content. My 13.1 folder is about 26 mb bigger than my 12.2 so I know the files are different.

My first save was just standing next to Keith, so I went to my next most recent to do the Halloween bossfight and came back, still says I'm at the end. My next save is pretty far behind ha so haven't checked that.

Any ideas on something I could try? Would be cool to see what's in the update! 

Just tried it out, it's really good! My initial gripe was "too easy" since my first run was over a half hour, but world levels can make up for that. I'd like to see more reasons to use the normal melee attack, as you can make a ranged build and just forget about it so far, but I see some talents that make it important so maybe you're already on that. I may not understand the level up system. I see you can reroll all 4, but I think it would be better if you could pick which of the 4 you get at first and then reroll the ones you don't want, at a higher cost. Maybe even make the skills cost more, after 1 or 2 levels I can pick all 4 every time, I think it would be better to force more specialization.


These are just some ideas. All in all, I'd say you're onto something here! The game is good from the demo, and it may be great by full release! I may revisit the comments here after I mess around with it more.

I just played it on Chrome

Pretty cool game! Almost won with defense pigeon, did with speed, then with balanced. I didn't realize there were more items in the shop ha, I was wondering why I had so much money.  Will probably mess around with it more to find some of the other evolutions.