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Fun fact: I used to play Blue Prince with some sighted friends when it came out. To make the experience accessible for me, I told them to always vocalize room exits with cardinal points so I could form a grid in my mind. It was stunning seying that you have created your game using almost the same ideas

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Ohhhh that is really fun to hear! This is the reason I didn't went for a first-person perspective. In my mind that would make it much harder to map the dungeon mentally. People who never played the game though definitely need to hear that this is how they should imagine the game. So glad to hear your friends got you to play the game that way.