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This is a great game, easily an award-winning game and a popular game for steam. I mean, every popular game needs some marketing, ugh - but also I think with the bit of push we can give you starting with this jam, this’ll easily go far, if it gets visuals added to it. Even if they are visuals of a lot of darkness so you really have to continue relying on sounds.

It reminds me of Alien Isolation, which is very similar in mechanics. Superb job by the developer and Jennissary.

You got a scream and throwing my earbuds off from me in the first jumpscare, haha, and I really appreciate that you told me about the others before I faced them. Most likely so you could continue watch me playing instead of stopping for 10 minutes to ramble while I recovered my senses and the courage to continue walking.

As a sighted player, I had a lot of trouble starting to find my way around. You’re saying I’m getting better at navigating, so maybe I really am! Let’s hope I continue to be.

And in the first dialogue, I had trouble distinguishing one voice from the other. Perhaps because I’m Portuguese, the accents weren’t super distinguishing for me, I’m not a person who’s going to go like ‘oh this a texan person’ the second I heard their accent. I’m more focused in processing what they’re saying. And perhaps for being sighted, the voice pitches sounded too similar for me. So I would probably have the NPC make a slightly different voice when talking, trying a different pitch or speed, or another voice actor, either for an update, or for a next game.

But overall this is a superb game, and even I, as a baby afraid of horror games, enjoyed it and found it very immersive and good. Many congratulations, great job.

Edit: VOD - https://www.twitch.tv/videos/2714565548

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I feel very accomplished that the spooky noises were effective! Hahaha sorry that scared you so badly. 


That's a great point about the Nora and Quinn dialogue. Perhaps I could balance them slightly to the left and right as they're speaking to distinguish them.

I love that idea about balancing the sound like that! That would help a lot. Also, if you worked on spooky noises besides you voice, even more congratulations to you!