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(1 edit)

Hello, how are you? I really like your app and used it on Windows, but I recently switched to Linux. I saw that you used to release versions for Linux, but you haven't done so since version 1.0.0. Is there any chance you could compile the latest version of the app in AppImage format for Linux? If so, I'd really appreciate it! Congratulations on the app, by the way! It's a fantastic tool for indie developers.

Edit: I successfully ran PixelAfterAll in Bottles using ge-proton10-32, with DXVK and VKD3D disabled, and installed the dependencies: allfonts, dotnet48, d3dx9, d3dx11, all d3dcompilers, and vcredist2022.

But a native Linux version would still be welcome! 😅

Hi! Thank you so much for your kind words and for supporting PixelAfterAll!

I’m also very grateful for the detailed workaround you shared for running it on Linux via Bottles.

I will try to create a new Linux build (AppImage) for the latest version.
Since I don't have a native Linux environment, my testing will be limited, but I’ll give it a shot!

Hello!
I’ve prepared the AppImage of latest version.
I confirmed it works on my Windows WSLg (with FUSE), so please give it a try!