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(1 edit) (+2)

Enjoying the game, but could use a bit more in terms of descriptions for things. For example, spent all that time getting the garden to 100% but nothing appeared to be unlocked for doing so. A new subtext under the 100% would be nice. A few other areas could use similar.

Edit: Before I forget... minor bug. I tested this many times with several different places / actions and it is a 100% occurrence, but if you end with an action (say tending the garden) the game doesn't give credit for it unless you have another action - even if it fails - set up to immediately go into. For example, The Tend the garden take 800 stamina. If I have 830 and it ends and loops to the new day with my remaining 30 I don't get any progress on tending the garden. But, if I set the action to 2 counts of tending the garden, or one of tending the garden followed by any other action, then when the first one ends it gives the progress toward it immediately.


Playing on Windows 11 via full download, not browser btw