This was a good idea, ok graphics, and nice sound.
Unfortunately the implementation and control left something to be desired, given that the mobs appeared RNG-controlled. I'm assuming the RNG; they might deliberately become almost impossible after the 9th. The hitboxes are inscrutable, or the mobs dies in advance of me landing on them. This makes it hard to judge what to do at the 9th, where two align end-to-end.
Now I'm reading people persevered to get 3 in a row. The rating period will be closed by then!