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Oh my gosh... Thank you for your lengthy review! (*/ω\*)

To be precise, the game's file name is “Confession,” while the keyword in the itch.io link is “past hope.”

Your analysis captures exactly what I intended to convey—that's wonderful.

I didn't... or rather, I dislike giving my work an absolutely hopeless ending. It might not qualify as a conventional happy ending, but there's always infinite potential for the future.

After all, in my view, without hope, the dark, twisted, and broken elements wouldn't resonate so deeply.

(Sadly, my friends think I'm a total sadist as a writer, so they don't believe I have a soft side either.)