thank you so much !
yeah, that's intentional, i like leaving my works open to interpretation, but i'll elaborate below what my starting point for making this game was, but again, i encourage people to have their own readings
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you're having a conversation with another person, but there's a metaphorical "ghost" that keeps misconstruing what is being said on both sides
when you pick a dialogue option, that is your intention, however the "ghost" speaks over you and what you see written is what the other person understood you saying instead
then they speak, but the "ghost" interrupts again, and only shows you what you misinterpreted the original words as, you never actually get to know what the original meaning was
so the blank bubble in the end is once again speaking over you, which you can interpret however you want, your words getting stuck in your throat and nothing coming out, saying what you picked but being misheard once again, deciding not to speak after all, etc, whatever you feel is right for your reading