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The sound effects when I either get devoured or fall into the void was hilarious.

The visuals of the various areas were incredibly done and well-designed.

I just wish that I understand the gameplay more because I keep falling off the platforms due to missing jumps or getting hit by those moving balls, or I just get caught by one of those strange people waiting at the door.

I'm very amazed how the strange places theme is being applied here and using the liminal space to showcase that.

There is a lot of variety in how the game could end and the various interactions that take place after opening doors.