My rating/reaction is to the game as a whole (as I understand it), since I don’t have a ton of context on the improvements/what has changed.
I found this game really relaxed and fun; I like the core day/night mechanic as a concept and the general aesthetic. It felt only mildly challenging psychologically — but I don’t know how many opportunities I was missing or if it gets harder as you go further afield.
Re bugs, I don’t quite understand what happens if I hit a hazard, or what’s up with the checkpoints (do hazards take you back to them?). and I did run into the same thing Non_Newtonian_Games did (arrow taps sometimes taking me further than I expected).