Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Definitely agree that no win states is a shame, especially since the quality of the loss states is really quite high! The art is a real highlight, and I love the parrying mechanic! Agree with the other comments that it felt too slow and the player movement being sluggish - you could have sped up movement quite significantly. I also found there weren’t a lot of situations I HAD to parry - it felt like the game was missing some box-wide attacks.

Definitely was sad there wasn’t more of this - I’d def check it out again if you updated it post jam!

(+1)

Yes that currently is the plan, I do plan on making a pretty large update a few weeks after the jam is over so there's that, I actually have quite a few scenes drawn and written for wins and a combat overhaul! Really glad you liked the  art :3