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(2 edits) (+1)

Very unique game. At first I couldn't really figure out what I was doing, but after a couple contracts it made a lot more sense. Lots of depth here between the three choices and the peek mechanic. Feels like this could be expanded quite a bit.

The UI/UX needs a bit of work though to make it more clear how the user should interact with the cargo, and just generally make it more appealing.