This game immediatley charmed me from the get go. I LOVE the character and the animations, the implementation is buttery smooth, Alcors glow is warm and comforting and the abilities are solid. The movement is frictionless and I really like your drawn out tutorial section.
I have a few suggestions for things that would help the user experience. You are probably aware of some of this but I'll say it anyway because I really love the style and the setting of this and I hope you continue working your magic on it.
1. You should freeze the enemies on the spot or bounce them back for a fraction of a second while your BEAM is frying them, I kept dying because (for instance) I wanted to jump over them and beam down, but they would just swim and hit me from below while I mid -beam (This happened in other directions too). This could be intentional and a "Get good" moment, but regardless it didnt feel right, I felt like I wasnt being rewarded with positive feedback for lining up a clean shot.
2. Over checkpoint the primary tutorial section, I really dont want to move through that opening section over and over again if I die to the first spike gap or to the part that teaches me about the dashes to recover BEAM. This section should be risk free imo.
I hope you take this in good faith, the game is really charming and feels fantastic to play, but those two tiny things really put a damper on the onboarding.