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Hey, great work on this! I struggled a little with the 3D controls, because my browser didn’t allow the game to capture the mouse. I encountered this issue myself before (I also use Godot) and what helped me was enabling the “Fullscreen button” on the edit project page on itch.io. This helps, because maximized games usually have no issue capturing the mouse - plus playing on full screen usually improves the experience imo :)

(+1)

Thanks, I enabled that right away!
Just haven't published many games and the settings on itch kinda confuse me at times.