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(+1)

Cool game but WHY IN THE HELL IS IT 400 MEGABYTES???

Yeah sorry, I’m using Unreal for this project. It was a bit of a shock for me too. This was my first time shipping a game, and I’m guessing there’s probably a lot of useless stuff left in the build. I didn’t have enough time to clean everything properly, and I was scared of breaking something, so I decided to play it safe.