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(2 edits)

Seems like beam attack goes both in front and behind the player. It's also annoying that snake enemies often shoot while not on screen so you are bound to lose health. I like that there are these tank bois that ricochet basic attack to your heart making a single attack spam not an option. Neat game, could use extra variety of enemies? or maybe some attacks could erase enemy projectiles like a bomb?

Additionally in my opinion the lack of attack/hit/death SFX is a tremendous downside in such game.