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(+1)

Hey FYI to other modders, if your custom character fails to render and crashes the game, try checking the logs! They’re in the Roaming folder in AppData under a folder called "Snivy". Should just be a log.txt file.

If you're having the same problem I was, there will be a line that says something similar to "Failed to initialize texture from PhysicsFS path: character.zip/gfx/character\character.png". This means you need to open the character's main anm2 file in a text editor and correct a line by changing a "\" in a filepath to "/"!

(+1)

Also, if you get an error that says "Unhandled exception: invalid vector subscript", I think it's because you need at least one stage defined in XML before you can playtest? I removed all the stages from the XML and started having that crash, but adding one back in (even though I don't have the sprites or anims done yet) fixed it.

Thanks for helping people out; yes the log should be quite useful. I can't say I've really tested what should be missing vs. not but if you have any concerns with modding let me know